Guild Hall — Role Playing

Dealing with the Min/Max

Publié par Brenton Lillie le

But what do you do when the player does not want to part with their character? Or when the player would simply create a new min/max abomination and continue their reign of terror?

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Sometimes you just want to blow stuff Up

Publié par Brenton Lillie le

This is a problem you generally don’t see in your typical D&D game. Sure, your players might go murder hobo, but the damage will be limited to whatever poor souls happen to be in the area. But when you command ships that fly through space and have weapons that can destroy entire city blocks, it becomes much more of a problem.

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We've got to slow them down!

Publié par Brenton Lillie le

     It had been a harrowing trek through the old wizard's keep. The three novice adventurers had been hoping to find just some gold and maybe a few magic items. The group did find gold, and silver, and jewels. And they found a shiny sword that looked both magical and valuable. However, there was something else in the keep that they found. Trolls. Two of them. And they were intent on having the three companions for dinner. At first a fight broke out, but it quickly turned badly for the group and they fled, barely escaping with their lives.   ...

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Should You Try To Reign In Your Player's Actions?

Publié par Brenton Lillie le

It was  a dark and eerie night in dark ages era Europe. Almaric, the vampire, surveyed the town. He needed to feed and was tired of slinking around, hiding his identity. After all, he was more powerful than ten of these mortals combined. Confident, he marched up to a peasant's home and kicked in the door. Walking right in and grabbing the woman, he proceeded to feed while the rest of the family fled in terror. His thirst satisfied, Almaric then left the hovel and saw a crowd of angry townfolk, wielding pitchforks and torches. Though amazed at how quickly...

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Dealing With Intra-party Conflict

Publié par Brenton Lillie le

Years ago I had a blog, that no one read, called “Its Just An Owlbear”(an inspiration for my current name, Owlbear Games), named after an infamous incident in my own little gaming circle involving an owlbear and complete party destruction. With that blog long defunct, I thought I might retell the story of the world’s stupidest adventuring party and how they ultimately disbanded.   The adventurers set out once again on an epic quest, to rid the local town of a mysterious monster hiding somewhere in the western mountain range. This was not their first time questing together, as this...

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